C & C++

Systems, embedded, toolchains, and modern C/C++ evolution.

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dev.to > devcpp_268 > two-locks-on-a-green-build-prompt-hashes-and-rss-caps-for-ai-c-evals-4mf8

Two Locks on a Green Build: Prompt Hashes and RSS Caps for AI C++ Evals

11+ hour, 35+ min ago   (730+ words) A patch landed with every assertion green. The return values matched the golden file. Then a latency dashboard moved: an inner loop that once touched a stack buffer now called std::vector::resize on every request. The eval harness never…...


lxer.com > module > newswire > ext_link.php

Installing Fedora 45 on Stratis storage

20+ hour, 3+ min ago   (552+ words) The Anaconda installer in Fedora 45 will introduce a new option for storage configuration: Stratis, a modern solution for local storage management. Stratis isn’t a completely new technology, it uses existing tools and technologies like device mapper, LUKS, and XFS and…...


analyticsinsight.net > programming > c-programming-in-2026-why-the-language-still-matters-today

C Programming in 2026: Why the Language Still Matters Today

2+ day, 6+ hour ago   (740+ words) C23 introduces new features while older standards remain widely used. Linux kernel development continues relying heavily on C alongside Rust. C may be one of the oldest widely used programming languages, but it remains firmly embedded in modern computing. From operating…...


dev.to > liquefier > unreal-c-course-chapter-109-81g

Unreal C++ Course Chapter 109

3+ day, 3+ hour ago   (220+ words) In this chapter we set up the enumerations for the player character's equip state, in my case AEchoCharacter. I declared my enumerations in a separate header file CharacterState.h which can also be used for other states besides equipping items:…...


dev.to > elanatframework > web-programming-in-c-with-wfc-5bm1

Web Programming in C++ with WFC

3+ day, 9+ hour ago   (654+ words) C++ is one of the most powerful and widely used programming languages in the world. It is well known... Tagged with cpp, httplib, tutorial, webformscore....


dev.to > liquefier > unreal-57ish-c-open-world-course-454o

Unreal C++ Course Chapter 107

3+ day, 9+ hour ago   (22+ words) On doing Chapter 107. Attaching the Sword, I had some interesting bugs/hangups. I was using a... Tagged with gamedev, programming, software....


dev.to > ciaolee00 > d027-shader-1mi1

(d+027) Shader

3+ day, 13+ hour ago   (25+ words) 업그레이드 삼각형 한줄한줄 그래픽스 API에 익숙해지고 있다. 코드를 이해하는데 한줄한줄 의미가 너무 커서 코딩을 처음 배우는 듯한 기분이 들곤한다. 새로운... Tagged with devjournal, gamedev, graphics....


dev.to > jens_harms_c50ccbd4550050 > a-one-number-triage-tool-for-c-code-and-a-cheap-feedback-loop-for-llm-output-1eco

A one-number triage tool for C code (and a cheap feedback loop for LLM output)

3+ day, 15+ hour ago   (215+ words) C gets hard to trust in three predictable ways: deep nesting, pointers to pointers, and a->b->c chains where nobody null-checks the middle pointer. So I wrote a tiny scorer that squashes that into one number per function: Each factor is…...


medium.com > @surajkareppagol.dev > write-safer-programs-with-std-optional-t-c0e12378b0a4

Write Safer Programs with std::optional

3+ day, 15+ hour ago   (33+ words) <T> Motivation C++ traditionally uses NULL to indicate the absence of a value. If this case isn't handled correctly, programs can crash or exhibit undefined …...


dev.to > pannakoota > i-built-a-transport-independent-foundation-for-json-api-clients-in-perl-1od6

I built a transport-independent foundation for JSON API clients in Perl

4+ day, 4+ hour ago   (640+ words) Writing a simple API client is easy. Then the client starts being used in production. Suddenly, it needs to handle: At that point, what started as a small API wrapper often becomes a collection of infrastructure code. I found myself…...